Dynasty Warriors 7 (真·三國無雙6): First Look

Posted by Grey Monday, November 1, 2010

It's time to kick some medieval asses with the return of Koei's Dynasty Warriors (as if you would've thought it wouldn't)!

*Massive Update on the game right here.


Despite universal criticism over its repetitive and somewhat singular gameplay, we here at The Daily Zombies, being big fan of the Chinese Three Kingdom mythos as well as plainly put ass-kicking action gameplay, had been religiously following the series in its numerous outings throughout the years across the various platforms.

Needless to say, it wouldn't take a particularly juicy brain to figure out that we are absolutely thrilled by the official announcement of a new installment in the horizons (despite the inevitability of its eventual existence).

Officially revealed at the Koei Press Conference on October 26th, the latest installment will feature improved graphics and gameplay, along with the support of 3D features. With a scheduled date of March 2011, the title has been confirmed to be PlayStation 3 exclusive in Japan, while a simultaneous European Release has also been confirmed for both the PS3 and the Xbox 360.

Since its inception a decade ago with the release in Japan as Shin Sangoku Musou (named in other countries as Dynasty Warriors 2, a fact that led to the ongoing discrepancy in title numbers), Koei (now Tecmo Koei)'s best-selling, long-running hack-and-slash action adventure series has been basically spinning the same tune with its respective installments, concluding the great olden tales of the Three Kingdom era with the demise of the legendary advisor, Zhuge Liang, at the Battle of Wuzhang Plains.

With this new entry in the series, the Jin (晉) Kingdom, a new faction other than the classic three (namely the Wei (魏), Shu (蜀), and Wu (吳)) will be added, as the chronicles of the Three Kingdom tales finally move forward to an actual conclusive stage chronicled in the history and the famous Chinese novel, Romance of the Three Kingdoms, the franchise is based on. Yes, the eventual victor of the Three Kingdom is here.

Suffice to say, an astounding number of new characters are to be expected, with three, Sima Shi (司馬師), Sima Zhao (司馬昭), and Bao Sanniang (鮑三娘), announced thus far. Here's the scoop on these characters, from the ultimate Dynasty Warriors fansite, KOEI Warriors.

司馬師 (子元)
Sima Shi (Ziyuan)

First son of Sima Yi. Assumed authority in Wei after his father's death. Died early in 255 due to complications of a swollen eye.
Main Weapon: Rapier
Seiyuu: Ryotaro Okiayu (aka. Orochi in Warriors Orochi, Chosokabe Motochika in Samurai Warriors, and Treize Khushrenada in Gundam Wing)




司馬昭 (子上)
Sima Zhao (Zishang)

Second son of Sima Yi. Assumed authority after his brother Shi's death. Father of Sima Yan, the first emperor of Jin who would finally unify China.
Main Weapon: Dao Blade
Seiyuu: Daisuke Kishio (aka. Taigong Wang in Warriors Orochi)




鮑三娘
Bao Sanniang

Fictional female warrior who would eventually get married to Guan Suo, fictional youngest son of Guan Yu, and would fight together with him in the battlefield.
Main Weapon: Bladed Yo-yo
Seiyuu: Ai Nonaka (aka. Fuko Ibuki in Clannad)


Gameplay-wise, the much-loathed Renbu combat system will be removed, as we welcome back the traditional charge system. In addition, a bold new mode called "Chronicle Mode", featuring gameplay elements such as a free-roam-China and create-your-own-story story mode gameplay will be introduced.

More gameplay details can be found at KOEI Warriors. Do head over for more info, as we summarize some of the more intrigung facts right here.

Story Updates

- The storyline surpasses 234's Wuzhang -one of the oft-complained points-, and now properly ends in 280: Jin's unification of China and end of the ROTK period
- The 晋 Jin Kingdom faction is newly added
- Story Mode is apparently kingdom-based, and will focus on the 4 kingdoms of Wei, Wu, Shu and Jin. You will be playing as different characters as you choose other stages, thus seeing the overall kingdom stories from different character perspectives
- The story events will be seamlessly incorporated into gameplay, similar to God of War 3

Chronicle Mode

- This seems to be an individual, free-roam-China and create-your-own-destiny story mode
- In-between battles, you can visit cities to buy and upgrade weapons
- You can also interact with other unique characters, and depending on how you interact, you can unlock more playable characters from this mode
- When you join a faction you will be able to play in their specific stages
- There are also stages that are based on ROTK

Returning Characters

So far the confirmed ones are:
劉備 (玄德) Liu Bei (Xuande)
關羽 (雲長) Guan Yu (Yunchang)
張飛 (益德) Zhang Fei (Yide)
趙雲 (子龍) Zhao Yun (Zilong)
(張)星彩 (Zhang) Xing Cai
曹操 (孟德) Cao Cao (Mengde)
曹仁 (子孝) Cao Ren (Zixiao)
夏侯惇 (元讓) Xiahou Dun (Yuanrang)
夏侯淵 (妙才) Xiahou Yuan (Miaocai)
徐晃 (公明) Xu Huang (Gongming)
甄姫 Zhen Ji
陸遜 (伯言) Lu Xun (Boyan)
孫權 (仲謀) Sun Quan (Zhongmou)
周泰 (幼平) Zhou Tai (Youping)

Many if not all returning characters are retaining their old weapons from DW5 back due to the gameplay system reversal (eg. Zhen Ji's flute, Lu Xun's twin blades)

Gameplay Changes
Secondary Weapons, Variable Attack

- The moveset system is back to the good old Charge-based system (DW5 and before)
- Characters now equip two weapons at once. Both of them can be changed
- There will be about 360 different varieties of weapons
- Some weapons will have gender limitations (eg. high probability that Qiao's folding fans will be exclusive to females)
- Called the Variable Attack system (aka. Real Time Weapon Change), player can switch between the two weapons anytime. The weapons can even be switched during a combo with a weapon without cutting the combo itself. To switch weapons, press R1
- Some characters will have special expertise in certain weapon types. When such weapons are equipped, they will be able to unleash EX attacks
(Speculation: For new characters, probably it's the 'main weapons' listed above, while for returning characters it's their 'default old weapons')

Musou attack upgrades
- Musou bar is now stackable to 2 bars, allowing you to launch Musou attack twice consecutively
- Aerial Musou attacks seem to have also been added
- It is said there will be different kinds of Musou attacks. The first one is weapon-based and the second one will be unique to character (perhaps related to main weapon / weapon type expertise?)

Other Known Information
The game supports stereoscopic 3D mode, though this is optional and can be turned off
Rumor: will have support for the Playstation Move (Sony's motion controller). This is also optional, but not yet known how it will be implemented.
Some characters will have different facial features depending on the storyline progress, like two-eyed Xiahou Dun or non-masked Sima Shi
Character portraits in battle messages have emotion changes just like other recent Warriors games (except SW3)


Check out these new character designs and screenshots, along with a movie trailer (albeit somewhat shaky) and a gameplay clip of Dynasty Warriors 7, right after the jump.







































2 comments
  1. kyurielf Said,

    cooolll...
    there is dw7 for ps2?
    is that lu xun? (a man who wear red clothes, under zhen ji pic)

    Posted on November 17, 2010 at 10:45 PM

     
  2. Grey Said,

    Hi Kyufielf, it seems you shared our sentiments for the Dynasty Warriors... There is no plans for DW7 on the PS2 for now, and I supposed the chances of that happening is pretty slim. Oh, and the man in red you mentioned is indeed Lu Xun.

    Posted on November 18, 2010 at 6:26 AM

     

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